IACéta

Réalisations iScola Accomplissements iScola Projets iScola Outils iScola

IACéta is an immersive, interactive classroom experience that invites pupils (grade 6 and lower secondary school) to work in teams to repair a faulty artificial intelligence system that decodes cetacean language. The mission, which lasts one class period, takes place in three stages. Equipped with technological equipment (VR headsets, tablets, audio headsets), students form trios and take turns playing the roles of diver, analyst, or marine acoustician who analyses whale sounds. 

Host the IACéta Experience in your Classroom

This project is closely linked to the skills outlined in the Quebec Education Program (PFEQ), particularly in French, mathematics, science and technology, in addition to developing the digital skills of primary and secondary school pupils.

This turnkey project combines communication, science and creativity, while drawing on the principles of teamwork and active learning. 

Interested in bringing this project to life in your classroom? Write to us to plan an experience at your school for autumn 2025 or 2026 : info@iscola.ca 

*The IACéta Project is currently only available in French.


TA TOUNE

Réalisations iScola Accomplissements iScola Projets iScola Outils iScola

Through a series of educational workshops, pupils explore Quebec’s French-language musical repertoire while developing language, analytical and collaborative skills. This turnkey educational project invites them to immerse themselves in the world of Quebec song while developing essential skills for the 4th, 5th and 6th grades of primary school as well as the early years of secondary school (1st and 2nd grades). 

Workshop 1 – Introduction and Exploration

Students discuss their listening habits and discover the linguistic richness of Quebec songs by participating in a quiz. Together, they analyse the lyrics, reflect on Anglicisms, joual and the richness of linguistic creativity.  

Workshop 2 – Game Design

Based on the ideas generated, students design the rules and mechanics of an original game. In small groups, they create their own quiz and test it with their classmates. A third workshop is also available for those who want their game to be tested in another class (optional).

Hosting TA TOUNE Workshops

This project is clearly rooted in the skills outlined in the Quebec Education Programme (PFEQ), particularly in French, ethics and religious culture, visual arts, and the development of cross-curricular skills, as well as the ILSS programme for reception classes.

This turnkey project combines language, culture and creativity, while drawing on the principles of gamification and active learning. 

Interested in bringing this project to life in your classroom? Write to us to plan a series of workshops for autumn 2025 or 2026 : info@iscola.ca 

*The TA TOUNE Project is currently only available in French.